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Valery
3d artist

LIOBot (Hero Asset) Render Imag
Render image of current scene in Unreal Engine 5.6.
Softwares:
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Autodesk Maya
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Zbrush
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Adobe Substance 3D Painter
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Unreal Engine

UV and Texture


Concept Art Generated with Google Gemini and MidJourney




Maya Modeling


Unreal Engine Level Block Out




PROJECT SUMMARY AND OUTCOME
Game Environment and Assets Design
Project Name: LioBot Factory
Developed a 3D game environment scene with 3D props/characters.
Words from the Artist:
Hi guys! It's Valery here...
LioBot is another one of my graduation project series for graduation at Otis College of Art and Design. All of the models you see here were created and textured by me. This is the project that I collaborated with AI to collect concept arts and references to support my prototype processes.
I’m so happy to share this work-in-progress with you and hope you enjoy seeing it evolve!
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