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This is the project I created for my Game Project I course. Inspired by Asian Mythology, I collected elements from mythical creatures in Vietnam and started creating the scene. Workflow: I used Maya to model the assets, then imported them into Zbrush to create textures. After that, I colored/textured my assets using 3D Subtance Painter. Lastly, I created the final scene using Unreal Engine. Software: Maya, 3D Substance Painter, Zbrush, Unreal Engine.
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